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Old Nov 13, 2005, 03:16 PM // 15:16   #61
Lion's Arch Merchant
 
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i tried this mission with some random ppl that i had done the other two shiverpeak missions with as the only monk in the team and we past them all fine(they followed what i was saying ), but when we got to thunderhead acouple ppl left and the group turned in to the most noobish team ever..

i just rebirthed one person so no nrg, then the group decides to run of to fight two different groups in different directions both out of range of each other, thats pretty hard for one monk to heal. then they leave the king next to the archer ppl and run of, had to go back and heal him while team spam there health.

then right at the end the decide to attack at oppsite gates ad spam heal, only realy thing i could do was heal party... i hate teams that don't pay attention

the main thing is noob waroirs don't understand the concept of nrg regain,
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Old Nov 13, 2005, 04:11 PM // 16:11   #62
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Quote:
Originally Posted by One and Two
Remember, Thunderhead is a big frikkin newb filter. Im sorry, but thats what it is.

Why would i want to bring complete newbs to the ring of fire? the titan quests? no thanks...

Agreed, but then so was Ascension until the update where they made Doppleganger less powerful. So Thunderhead will continue to fill up.
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Old Nov 13, 2005, 05:42 PM // 17:42   #63
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Who says the monks aren't noobs themselves?

I've seen a huge amount of monks which couldn't be resurrected by using rebirth. I'm still noob myself but are 55hp invincimonks a good idea on a mission that has enchantment strippers?

I play THK when I'm bored, I see a lot of things... THK= Lemmings, GW-style ^^
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Old Nov 13, 2005, 05:47 PM // 17:47   #64
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Quote:
Originally Posted by Reve2uk
i just rebirthed one person so no nrg, then the group decides to run of to fight two different groups in different directions both out of range of each other, thats pretty hard for one monk to heal. then they leave the king next to the archer ppl and run of, had to go back and heal him while team spam there health.
Even when monks have energy, that's hard for them to cover, that's why I always get a kick out of the noobs that laugh at me when I say fight on the staircases not at the doors.
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Old Nov 13, 2005, 06:14 PM // 18:14   #65
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Originally Posted by MultimediaJay
Even when monks have energy, that's hard for them to cover, that's why I always get a kick out of the noobs that laugh at me when I say fight on the staircases not at the doors.
U actually laugh. Ur nice. Usually, at this point of time i start whispering others : That n00b going to cost us the game
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Old Nov 13, 2005, 07:19 PM // 19:19   #66
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Why is the topic starter getting flamed for this? I think it's hillarious. Everything he says is absolutely true. Play a mission with some random group and see.

I love you idea and I think I'll support it using my Monk that's already beaten the game and has nothing left to do.
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Old Nov 13, 2005, 07:47 PM // 19:47   #67
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I finished this mission on my first try back in the day, and I will humbly offer the services of my monk Eldarin Ithuliel, with the simple wish that you listen to what I say.

^_^
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Old Nov 13, 2005, 08:36 PM // 20:36   #68
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Originally Posted by 2_fingers
U actually laugh. Ur nice. Usually, at this point of time i start whispering others : That n00b going to cost us the game
No. THEY laugh at me. It usually goes something like this.

It: LFG TO BEAT THIS $$$$ING MISSION. NO IDIOTS PLEASE!
Me: In short. Looking for Henchies.
It: What?
Me: I beat this mission with henchies, as a warrior, using monk equipment.
It: That's just stupid.
Me: Yeah but it worked.
It: What did u do?
Me: I fought on the staircases instead of at the doors.
It: U dumb$$$. Ur supposed 2 guard the king.
Me: I did guard the king, and won the mission.
It: U don't fight on stairs, you fight at doors. Ur stupid.
Me: But it worked.


It usually goes something like that. It's comical how someone who's consistently lost insists on telling someone who WON that they have no clue what they're talking about.
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Old Nov 13, 2005, 08:43 PM // 20:43   #69
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We had in our group of 7:
W/mo (noob who doesn't know what and arggo circle is)
W/N (me using Mark of pain)
R/N (trapper)
R/Mo (trapper/a little healing and I do mean a little)
Mo/E (healer best monk I've ever seen)
E/Me (nuker)
E/R (nuker)
Thats all we needed the trapps really helped but we did have that 105hp monk with a hammar that we couldn't rez. He dropped out after 5 minutes or so. It IS a hard mission, but IF you know what you're doing it's not too challenging.
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Old Nov 14, 2005, 12:36 AM // 00:36   #70
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Well I got a healer or protector available.

EDIT: People should try having 2 healers and a protector instead of just 2 healers. Other than that, people must start playing the monk profession.

Last edited by defrule; Nov 14, 2005 at 12:39 AM // 00:39..
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Old Nov 14, 2005, 01:48 AM // 01:48   #71
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Why not sub in an E/Mo for the protection spells? It's not like they need a ton of Divine Favor for those spells, except Spell Breaker or something like that.

EDIT: Yeah. Yeah. I know. I know. What nuker wants to play as a protection monk for one mission. Sorry.
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Old Nov 14, 2005, 02:18 AM // 02:18   #72
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I forget what my group was, but I somewhat remember there being three warrs i think, me and my guildie monking, must have been an ele, I think a nec, and possibly another ele or rang? mes? Idk, but anyways..

Once we got inside the fort, we held it easy as hell with me and my guildie monk splitting up sides, manning the ballistas the entire time. If I had action coming on my side, I'd call for the warrs to switch and engage at the door, and while they were on my side, I'd heal them, and the other monk would keep firing the ballistas. Once my side was cleared, they would go into the middle, dance, and wait until another legion came from some side. Most of the time, the ballistas took down a decent number of enemies.

Aaaand that was pretty much it.. I never had to heal the King once inside the fort.
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Old Nov 14, 2005, 02:31 AM // 02:31   #73
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I would donate a gold piece a day to this cause to provide n00bs with basic schooling and equipment.
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Old Nov 14, 2005, 02:31 AM // 02:31   #74
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Quote:
Originally Posted by MultimediaJay
Even when monks have energy, that's hard for them to cover, that's why I always get a kick out of the noobs that laugh at me when I say fight on the staircases not at the doors.
i said that but no one listens to the monk, or they do listen intill a boss appears then u get the warroirs running at it to die with eles casting leaving one monk with the king and two jade bows coming up the over side... joy...then you get the ***wot happened?!?!?!?!*** and why didn't you heal :P
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Old Nov 22, 2005, 09:58 PM // 21:58   #75
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Quote:
Like all missions, you can complete TK quite easily with henchmen. Yes, easily.

For TK, the trick is to stay out of the danger zone. As soon as the invasion starts, get the bonus, then stay *very* close to the king. Stay out of the aggro circle of incoming monsters. The invading monsters will kill one another, and you just have to kill the few groups that weren't intercepted by other monsters, and the final group of white mantles (who can be killed quite easily). It's a very easy way to complete the mission (almost looks like a bug since mursaat and white mantles fight one another). However, it's very long and very boring since you don't actually fight anything.
I tried this method this past weekend with my warrior, turned /monk so as to be sure to keep the king healed. I used Sprint to light the 2 beacons and assume the bonus was triggered as Jades were fighting White Mantles. Should there have been a banner for "Bonus Started" or somesuch so I knew for sure?

I stayed on the platform with the king and henchies and after not too long a large number of jades and mursaat attacked up the stairs and were too much for me and the henchies - but the king was still standing.

So does this method still work or has Anet made changes to it? I've seen other subtle changes here and there in the game, like monster mobs moved, decreased or increased in some of the older missions, and they haven't been documented. Anyone tried this recently?

Otherwise I'll try again without triggering the bonus.
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Old Nov 22, 2005, 10:25 PM // 22:25   #76
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I havent tryed mission yet.

For a few reasons:
1) I dont want to be yelled at because I dont know every detail about the map and what spawns there (I havent done it for god's sake).

2) I had to get decent trapper stuff because it is apparent to me that for a ranger to get into the mission you have to be a trapper.

3) Once I do number 2...I think about the fact that I have limited trapping experience...So would be yelled at again like number 1 because I dont know exactly the right second to set the trap or wheres the best stair to set it on.

HINT: Every person there that doesn't know exactly where to go and when isn't a 'noob'. We all haven't beat the game multiple times (this is my first character).
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Old Nov 22, 2005, 10:30 PM // 22:30   #77
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Actually I did this mission with a pug team with my ranger and brought no traps. I just dealt high damage and tossed around the poison. If a group has half a brain they should know this mission monks should focus on healing because sometimes it goes arrai. Yet I think most the time it does get blamed on the monks..which isnt right cause without you guys...missions after the desert would be extremely frusterating.
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Old Nov 22, 2005, 11:36 PM // 23:36   #78
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Well as my Monk character I have done ThunderHead more then a few times. Seems evertime I turn around someone in my guild needs help getting through ThunderHead.

I have paid my dues there....
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Old Nov 23, 2005, 12:20 AM // 00:20   #79
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Most people assume that spawns are pre-determined and are not random, that isn't the case. You could THK 10 times in a row and not see the same spawn pattern(for bosses especially) at the end battle, so what works one time may not work another time.
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Old Nov 23, 2005, 01:22 AM // 01:22   #80
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Bosses are random, I had surprisingly hard time when I faced "Perfected Armor" there - no idea why, after all, it was "just" a Warrior boss, but took so damn long to kill and did quite a lot of damage, that I actually lost that time But, usually staying on stairs and leaving bosses for last - no matter which boss it is - works perfectly.
That, and Mursat/Mantle groups are so small, that it barely matters if you get 2* Elementalist or 2*Bows or whatever.
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